Matthew E. May: In Pursuit of Elegance: Why the Best Ideas Have Something Missing
Pamela Slim: Escape from Cubicle Nation: From Corporate Prisoner to Thriving Entrepreneur
Dacher Keltner: Born to Be Good: The Science of a Meaningful Life
Tina Seelig: What I Wish I Knew When I Was 20: A Crash Course on Making Your Place in the World
Laurence J. Peter: The Peter Principle: Why Things Always Go Wrong
Donovan Campbell: Joker One: A Marine Platoon's Story of Courage, Leadership, and Brotherhood
Paul Ekman: Telling Lies: Clues to Deceit in the Marketplace, Politics, and Marriage, Third Edition
James Dyson: Against the Odds: An Autobiography (Business icons)
Stephen C. Lundin: Fish! A Remarkable Way to Boost Morale and Improve Results
Richard A. Moran: Nuts, Bolts, and Jolts: Fundamental Business and Life Lessons You Must Know
Lucian Bebchuk: Pay without Performance: The Unfulfilled Promise of Executive Compensation
Thomas M. Tripp: Getting Even: The Truth About Workplace Revenge--And How to Stop It
Randy Komisar: The Monk and the Riddle: The Art of Creating a Life While Making a Living
J. Richard Hackman: Leading Teams: Setting the Stage for Great Performances
Scott A. Snook: Friendly Fire: The Accidental Shootdown of U.S. Black Hawks over Northern Iraq
Frank Hauser: Notes on Directing: 130 Lessons in Leadership from the Director's Chair
Thomas Kelley: The Art of Innovation: Success Through Innovation the IDEO Way
Robert Emmons: Thanks!: How Practicing Gratitude Can Make You Happier
Hayagreeva Rao: Market Rebels: How Activists Make or Break Radical Innovations
Alice Schroeder: The Snowball: Warren Buffett and the Business of Life
Donald T. Phillips: Lincoln on Leadership: Executive Strategies for Tough Times
Michael Maccoby: Narcissistic Leaders: Who Succeeds and Who Fails
Warren Bennis: Learning to Lead: A Workbook on Becoming a Leader
Michael Maccoby: The Leaders We Need: And What Makes Us Follow
Michael A. Hiltzik: Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age
Noah J. Goldstein: Yes!: 50 Scientifically Proven Ways to Be Persuasive
Peter Bearman: Doormen (Fieldwork Encounters and Discoveries)
P. M. Forni: The Civility Solution: What to Do When People Are Rude
Jon Gordon: The No Complaining Rule: Positive Ways to Deal with Negativity at Work
Charles L. Bosk: Forgive and Remember: Managing Medical Failure, 2nd Edition
Dan Ariely: Predictably Irrational: The Hidden Forces That Shape Our Decisions
Martin Kihn: House of Lies: How Management Consultants Steal Your Watch and Then Tell You the Time
Martin Kihn: Asshole: How I Got Rich & Happy by Not Giving a Damn About Anyone & How You Can, Too
Dean Keith Simonton: Origins of Genius: Darwinian Perspectives on Creativity
David McCullough: The Path Between the Seas: The Creation of the Panama Canal, 1870-1914
Jared Diamond: Guns, Germs, and Steel: The Fates of Human Societies
Timothy Ferriss: The 4-Hour Workweek: Escape 9-5, Live Anywhere, and Join the New Rich
The Monk and the Riddle: The Art of Creating a Life While Making a Living
Bob Sullivan: Gotcha Capitalism: How Hidden Fees Rip You Off Every Day-and What You Can Do About It
Kerry Patterson: Crucial Conversations: Tools for Talking When Stakes are High
C. Fred Alford: Whistleblowers: Broken Lives and Organizational Power
K.P. Springfield: The 5 Habits of Highly Successful Slackers (Because 7 Is Too Many)
Chip Heath: Made to Stick: Why Some Ideas Survive and Others Die
Robert B. Cialdini: Influence: The Psychology of Persuasion (Collins Business Essentials)
Michael S. Malone: Bill & Dave: How Hewlett and Packard Built the World's Greatest Company
Shona L. Brown: Competing on the Edge : Strategy as Structured Chaos
Thomas H. Davenport: Competing on Analytics: The New Science of Winning
John Steinbeck: The Log from the "Sea of Cortez" (Penguin Modern Classics)
Peter J. Frost: Toxic Emotions at Work and What You Can Do About Them
Louis Uchitelle: The Disposable American: Layoffs and Their Consequences
Jeffrey Pfeffer: Managing With Power: Politics and Influence in Organizations
Nassim Nicholas Taleb: The Black Swan: The Impact of the Highly Improbable
Phil Rosenzweig: The Halo Effect: ... and the Eight Other Business Delusions That Deceive Managers
William C. Taylor: Mavericks at Work: Why the Most Original Minds in Business Win
Rakesh Khurana: Searching for a Corporate Savior: The Irrational Quest for Charismatic CEOs
Jeffrey Pfeffer: New Directions for Organization Theory : Problems and Prospects
James L. Adams: Conceptual Blockbusting: A Guide to Better Ideas
The d.school class we are teaching this term is called Creating Infectious Action, and the final project for the students is to find ways to "Kill Gas," to invent, spread, and implement ideas that reduce gasoline consumption. One of the most successful groups, staffed by Amrita Mahale, David Hughes, James Thompson, and Svetla Alexandrov -- after observing driving behavior in downtown Palo Alto, talking to merchants, customers, city officials, and a host of others -- decided that gas could be saved and the quality of life could be improved in downtown Palo Alto by closing several blocks of University Avenue (the main street in downtown). You may recall that I blogged about it last week; well, it is one thing to have an idea, and another thing to spread it ... and in the less than two weeks they have devoted to this idea, they have done an amazing job. It seems to have turned into a project that may be debated in the City of Palo Alto for years forward. Today, a story was published in the Palo Alto Weekly that quotes a city council person (and ex-Mayor) who comes out in support of the idea:
The idea of turning University into an auto-free promenade isn't entirely new. In July 2007, city officials decided to close the busiest section of University on a Friday afternoon only to see adjoining streets fill with traffic and merchants fill with anger and frustration.
But Councilwoman Yoriko Kishimoto, who was mayor at the time, said the biggest flaw with the event was inadequate planning and publicity. Kishimoto is a longtime proponent of creating a more walkable Palo Alto. She said the idea of turning University into a pedestrian-only zone is not without merit, provided it's implemented in gradual phases.
"I think people are very hungry for a place to just meet and mingle," Kismet said. "It creates an environment where you, by serendipity, run into neighbors and meet up and have dinner with them."
The first phase, Kishimoto said, could be to eliminate parking spots along University Avenue to allow for wider sidewalks and more bicycle parking spots. Later phases could include closing the busy stretch to cars on a monthly or a bi-weekly basis. The street, for example, could be closed to traffic late Friday afternoon and remain closed on Saturday morning, during which time it could host a farmers market, she said.
The students are getting this kind of attention with their Facebook group (join here), by recruiting people like me to spread the message, quickly getting to know -- and to start lobbying -- influential government officials and merchants, designing a cool logo (see above) and I think most impressively, by going from merchant to merchant in downtown Palo Alto and asking each to put a sticker in their window to express support for the mall.
One of the interesting lessons from this group is that people have a very strong reaction to the idea (note this comment from a city worker on my blog about the idea "Do you
have any idea what kind of debt the City of Palo Alto is in and how
many people are getting laid off? While the economy is in dire need of
reconstruction you want to make downtown a park? The people of this
city never cease to amaze me."). A key feature of ideas that spread is that people have strong reactions -- both negative and positive to them -- and emotions they rile-up draw attention to the ideas and motivate people to fight to push the ideas through (and to stop the ideas).
So this group, to their credit, picked an idea that provokes hot emotion, and are doing a great job of using local leaders, Facebook, the media, logos, and the plain old fashioned method of knocking on doors to sell their ideas -- and at the very least, have briefly stirred-up a hornet's nest around it, and at the best, may some day be able to take some credit if Palo Alto implements the pedestrian mall.
More broadly, although "teaching" in the d.school frankly sometimes drives me crazy because it is so inefficient (we have 5 faculty and another 4 coaches for this little class), many students struggle to make their projects effective, struggle with group dynamics (and sometimes teaching teams do as well), and -- as a Professor who has spent his life standing in front of a class and pretending to be in charge -- the lack of control is disconcerting at times. But when students do inspired work like this, it is all worth it, and they deserve the credit, not the faculty. And even though there comes a point every year that I swear I will never teach another d.school class again, something like this happens and I am hooked all over again. It is an entirely different way to teach, and is scary at times, but it all seems worthwhile again when I see the look in the students faces when they have made something from nothing, and in this group, in just two weeks, has moved from a few Post-It Notes and squiggles on whiteboard to a real and red hot community debate.
P.S. I want to give special thanks to this team's fantastic coach, Katie Geminder.
P.P.S. Also, check out this page that has all kinds of information and -- straight out of the pages of Made to Stick -- concrete actions that people can take to spread the word and create pressure for the mall.
Palo Alto, the town right next to Stanford University, has become remarkably crowded with cars over the years. The main drag,University Avenue, is filled with lovely shops and restaurants, (having dined there last night), but the experience sure would be nicer without all those cars. There are the beginnings of a movement (launched by a student group in our Creating Infectious Action class in the Stanford d.school) too close seven or eight blocks of the street and turn it into a pedestrian mall (as so many European cities do), which would make it much more pleasant to visit and eat in the outdoor restaurants. The students have been interviewing a host of stakeholders, merchants, customers, police officers, and city officials, and many believe that it is a viable idea -- most of the merchants are especially enthusiastic. Their emerging dream of what it would be looks something like the above picture. You can join the Facebook group here. If you love the idea, spread it around and help build some energy. If you think it sucks, tell them why. And if you have ideas about how to design it -- or to create a movement to make it happen -- let the students know.
The d.school class on Creating Infectious Action that I teach with Perry Klebhan, Diego Rodriguez (of Metacool fame), Michael Dearing, and Joe Mellin is hosting a conference at Stanford next Thursday, April 30th from 3:15 to 6:00 on the Stanford Campus, at the Braun Auditorium in the Mudd Chemistry Building. We have great speakers who will be talking about what it takes to spread ideas, as you can see from the poster, they are from Facebook, Linkedin, Apple, Netflix, and Ning -- plus we Stanford's own Huggy Rao will be talking about his research on spreading social movements, drawing on his book Market Rebels. It is free and open to the public. But as we need to plan for drinks and such, we need an estimate of how many people will be there. Please RSVP to Joe on Facebook here or via email at ciarsvp@gmail.com. This is our fourth year doing this -- last year was fantastic and the room was overflowing.
P.S. The d.school is also hold another conference -- on sustainability a week later at the same time and same place. I will do a post about that soon.
HI! This is Team Wildfire from Bob Sutton's Creating Infectious Action class at the d.school.
Well anyshit, try using the word "anyshit" today! Use it in your facebook status, your twitter updates, and anywhere else you think it'll be seen or heard.
-Team Wildfire
I've blogged quite a few times about our class Creating Infectious Action at the Stanford d.school. We are teaching it again this Fall. The class is only for Stanford students, but, just like last year, we will have a conference that is open to the public (last year, we had well over 300 people). So stay tuned for that announcement. Here is the announcement for Stanford students who are interested in applying for the class. It is also on Facebook with some bells and whistles here. The poster to the left was done by our beyond amazing course assistant, Joe Mellin, one talented guy.
Here is the Stanford stuff:
This class will immerse Stanford masters students in the practice and theory of creating large-scale persistent behavioral changes. Student teams will complete hands-on projects coached by design process experts and evaluated by members of partner organizations and other business leaders, along with members of the teaching team. In addition, brief "thought bombs" will be presented in most classes on pertinent topics including developing ideas that stick, leading social movements, behavioral decision theory, network theory, interpersonal persuasion, examples of ideas that have spread, and seemingly unsuccessful ideas.
We invite all Stanford graduate students to apply for the class. We select students for both their individual background and skills and, especially, to round out our multi-disciplinary teams. This is a high commitment class and will require intensive teamwork.
Class Number: MS&E 288
Units: 4
Time: Th 3:15-6:05PM, Lab M 5:30-7:30PM
Limited enrollment: 24 students, graduate students only
Applications: Join the Facebook group: Shhh... CIA is coming to the d.!
Teaching Team:
Perry Klebahn, Timbuk2, d.school
Michael Dearing, d.school
Bob Sutton, Management Science & Engineering
The project that our students in Creating Infectious Action are currently doing focuses on ways to reduce energy consumption, and thus the carbon footprint, created by the production and use of computers. We are working with a group called Climate Savers Computing, a consortium of over 150 companies. Pretty much every major computer hardware and software firm is involved except Apple, and we are working directly with people from Google and Microsoft -- which is kind of amusing to see because, although they are competitive in many other ways, the two companies are remarkably cooperative around this issue.
Frankly, getting people to focus on how much power an idle computer is using, or to use settings that reduce power isn't easy. Our students are finding that even the most "green" and cost conscious folks often don't devote attention to this source of energy use and cost. As such, I find the indirect path taken by a team that have named themselves "The Green Blood Project" does a clever job of approaching the problem indirectly. They argue -- and show evidence -- that leaving your computer on all the time increases the chances of getting a virus, and along the way, they provide a link to software you can download to set the power savings settings on your PC.
I also like the name of their website www.shutdownandprotect.com. They do a good job of following the advice given by Huggy Rao at our conference on creating infectious action: Identify an emotionally "hot' problem (viruses and hacker attacks in this case) and a "cool" or rational solution (shutting down your computer and downloading the power saving software in this case).
Check it out and pass it along. Also, you might contact the students directly with suggestions about ways to both craft their message and ideas about how to spread their solutions.
The Stanford d.school and Stanford
Business School have joined together to offer a new executive program for
people who want to immerse themselves in the design thinking process. This
program, called Design Thinking Boot Camp: From Insights to Innovation is
the next logical step after the Customer-Focused Innovation class that
Huggy Rao and I teach every November, which combines traditional lectures and
case studies with hands-on d.school type experience – as you can see in earlier
posts here,
here,
and here.
Bootcamp
is mostly hands-on. The pictures are from the hands-on experiences that we
gave executives in our Customer--Focused Innovation executive program last
November -- and reflect the kinds of experiences that executives get in both
programs (although Bootcamp emphasizes that "doing" part nearly 100%,
and Customer-focused Innovation is roughly 50% traditional case-style
discussion ("clean models" we call it) and 50% hands-on stuff
("embracing the mess of innovation" we call it).
Here is the description of the new program
from Kerry O'Connor, the d.school Fellow who is leading our executive education
efforts (she is pictured to the left). Sounds like a lot of fun and, I can assure you, that you will learn a
lot if you sign-up.
Design Thinking Boot
Camp: From Insights to Innovation offers executives the chance to learn design
thinking — a human-centered, prototype-driven process for innovation that can
be applied to product, service, and business design. We believe that innovation
is necessary in every aspect of business, and that it can be taught. We invite
you to join us at the Hasso Plattner Institute of Design, affectionately called
"the d.school," for an experience that will enhance your ability to
drive innovation in your organization. The 3-day program will take place
July 7th through the 9th, 2008.
The d.school design
thinking process is user-centered and prototype-driven. As a participant in
Design Thinking Boot Camp, you will be part of a small multidisciplinary team
and work through a hands-on innovation challenge from start to finish. You will
walk away from the workshop with a strong understanding of the key tenets of
design thinking and be able to execute them at home.
Key Takeaways and Tenets
of Design Thinking
To learn more about the
program and how to apply, look here.
There is room for just 35 executives in the Boot Camp, so apply early to
enhance your chance of being admitted.
When Jeff Pfeffer and I wrote Hard Facts, Dangerous Half-Truths, and Total Nonsense: Profiting from Evidence-Based Management, one of the main themes we emphasized was that the best leaders have an attitude of wisdom. This means that leaders have the courage and confidence to act on what they know right now, and the humility and cognitive flexibility to doubt what the know. That way, when new information comes along, they can change direction. You can also read about this perspective in articles that we did related to the book here and here. I've written about variations of this perspective a lot on this blog too, notably in this post on strong opinions weakly held and in this one on Andy Grove.
Jeff and I also make the related point that another way to think about the attitude of wisdom is that it means treating organizational practices and structures as prototypes: Rather than doing endless planning and arguing about what will work, it is often wiser to take your best guess at the problem based on what you know now, then do a series of relatively quick and cheap prototypes, and iterate your way to a better solution. Now, the iteration cycle for organizational changes varies pretty wildly; a good example of one that has gone on for years is Cisco's merger integration process, where they have continuously improved the process over the years -- but even in that case, the mergers (until recently) have been relatively quick and easy as they have focused on small companies that are close to headquarters. But there are some processes that can be iterated much more quickly... at least that has been our theory.
In essence, this is applying design thinking to organizational practices. And while Jeff and I have been talking about it for years, and we have a lot of examples from other places that reflect this mindset, this last term I finally got to be involved in a d.school class where we found some companies that let our students mess with their organizational practices. Debra Dunn (among other things, a 22 year HP veteran who held many senior jobs at HP including General Manager of a large division and SVP of Strategy), Kris Woyzbun (veteran of six d.school classes and now at IDEO), Kerry O'Connor (a d.school Fellow heading up our executive education efforts and a splendid design thinker) and I taught a class last term called Business Process Innovation: Treating the Organization as an Unfinished Prototype. We had only 14 students in the class -- and boy, did they get a lot done. They came-up with and tested (in a d.school class, you can't just recommend things, you have to test them in the real world) ideas to improve the customer experience at a major airline that are being implemented and also came-up with ideas to improve the new employee onboarding process in another firm that are scheduled to be implemented.
Perhaps the most dramatic project, however, was the shortest (and it is a company I can name too) -- a project aimed at fixing Timbuk2's company wide meeting. BusinessWeek's Jessie Scanlon just came out with a pair of detailed stories about it, one that focuses on what our students did at Timbuk2 and the other on 8 ways that you can improve your company meeting. Check out the story, as it is pretty detailed and accurate -- yes the meeting was that messed-up and yes all signs are that in just a few weeks it was made dramatically better by changing a bunch of simple things. But I do think that there some important lessons I take away from this:
1. It is rare that a management team will so openly admit that something is messed-up. I think this is testimony to CEO Perry Klebahn and his head of HR Andrea Yelle; they were completely blunt with us, and then with BusinessWeek about how messed-up it was. Now, in their defense, they had spent the prior year simply trying to keep the company alive and were making massive changes in personnel in the process. BUT the lesson is that deep dissatisfaction helps provide an impetus for organizational change. We took a 45 minute bus ride from Stanford to Timbuk2 with the students, and when we were traveling back, some students were discouraged by how bad the meeting was -- Debra, Kris Woyzbun, and I had the opposite reaction, as our view was that there was so much motivation for change and so many simple things to fix.
2. Perry -- a world class product designer, who among other things, invented the modern snowshoe and was COO of Patagonia -- later admitted that he really didn't think that the design process could be applied to organizational problems. But, Perry being Perry, decided to see if it would work anyway (How is that for strong opinions weakly held?). And now I am getting one email after another from Perry asking about other ways the process might be applied in his company.
3. The students did something absolutely brilliant when the senior people from Timbuk2 visited our class. They didn't just present their suggestions in a Powerpoint, they had all of us "live" both the current "bad" company meeting (standing-up, little structure, little personalization or celebration) and then they switched gears and had us all live the "good" meeting they imagined. We all immediately recognized the power of simple things and because -- rather than just talking about making the change -- the Timbuk2 folks were already rehearsing and "feeling" the changes within in minutes of their arrival, they were acquiring much more actionable knowledge than the passive experience of reading a Powerpoint and talking about what they would do next (although we did some of that after living the meeting).
4. I've been an academic researcher for years and believe in rigorous data -- both qualitative and quantitative -- of all kinds. But these students showed that, at least for some problems, rather than digging in for months and months and thinking and thinking -- that some problems do have simple causes and simple solutions.
5. This is also a great argument for the power of small wins, for focusing on things that are small enough to fix rather than being overwhelmed by such a big problem that it seems impossible to fix.
6. Company meetings -- as well as smaller meetings such a brainstorms and problem-solving meetings -- are likely especially amenable to this kind of prototyping because everything is on "public display." But meetings also strike me as an unusually powerful point of intervention because everyone sees how everyone else is acting, and it is a place where changes are communicated through everyone by actions, not just words, and where any distance between talk and action is obvious to everyone involved. My hypothesis is that changing behavior in meetings can also change behavior in other kinds of interactions because they are so vivid and shared by all. Debra Dunn has her sights set elsewhere for our next class -- she argues that performance evaluation conversations are especially broken in most places, and that is something we should have the class do next year -- which would mean finding a company that lets students sit in on real evaluations and then getting them to change and iterate on how the evaluations are done. This could be tough, but my experience is that these conversations are so broken in most companies, that they are ripe for change.
Debra and I are already thinking of how we are going to teach this class next year. So we would appreciate any suggests, possible concerns, and the like you might have about our approach and the kinds of problems we should tackle.
We have had a lot of people sign-up for our conference on Creating Infectious Action so we are moving to a bigger room. It is Hewlett 201. Here is the link to the location. The event still goes from 3:30 to 6 with a reception to follow.
The conference that our Creating Infectious Action class is putting on this Thursday between 3:30 and 6
at Stanford has generated a lot of interest -- recall that I blogged about it last week. We have about 150 people signed-up. We are delighted with the interest, but as it will put strain on our d.school space, we will be moving the venue to a nearby building. Please stay-tuned if you have signed-up and we will be sending out updates about where the new location on the Stanford campus will be (Also note this means that the location on the poster here is is wrong -- but I thought you would like to see who is speaking and I do love the design). If you are still interested in signing-up, we will have room for more as we are moving to the new location. Please RSVP at this gmail account:
Or if you are on Facebook, you can RSVP here:
http://www.facebook.com/event.php?eid=26210954352
Thanks and stay-tuned for information on the new venue.
Our Stanford d.school class on Creating Infectious Engagement is holding a conference next Thursday May 1st from 3:30 to 6:00 that is open to the public. We have some great speakers lined-up who will talk about what it takes to spread good ideas. Please RSVP to Joe Mellin at ciersvp@gmail.com if you will be joining us, as we need to plan for food. The conference is at Hewlett 201 on the Stanford Campus. NOTE THE CHANGE OF LOCATION. A big thanks to Joe for designing this wonderful poster. Please send it along to your friends!
The d.school class on Business Practice Innovation that Debra Dunn, Kerri O'Connor, Kris Woyzbun and I taught last term focused on treating organizational practices as prototypes. I wrote a bit here about the class and how it would be different from a traditional class. Our first project focused on improving the customer experience at a major airline, the second on improving the company-wide meeting at Timbuk2, and the third on improving the "on boarding" process from employees at a professional service firm.
The shortest project -- yet the one that had the most visible and immediate effects -- happened at Timbuk2. The students observed the company wide meeting, talked to employees about their views of it, invited the top executives to a class meeting at Stanford where -- most brilliantly I thought -- they started by running our class meeting in a way that was sort of a parody of the Timbuk2 meeting (e.g., there was no place to sit, it was unclear who was playing what role in the meeting, newcomers weren't introduced, and there was no food) and then they had the folks on the top team "experience" the suggested new meeting, with people sitting down, with roles and schedule clear, with newcomers introduced, a lot of talk about products and customer experiences, and some good food. The Timbuk2 folks took these ideas back immediately and redesigned the next meeting to incorporate many of the student's suggestions, and a group of employees reported to the students that the new meeting was much better. You should be hearing more about this adventure on this blog, as there is some media interest, and I will let you know if and when the stories appear.
I've written about Timbuk2 here before -- about some wild new products ideas such as the Steve Sleeve and the bags produced with their prototype Lamitorn machine for melting grocery plastic bags and turning them into material for Timbuk2 products. I have also written about how much I admire Perry Klebhan, the CEO. We especially want to thank Perry and the other members of the executive team for letting our students visit and mess around with their company.
Perry sent me an email this morning suggesting that better meetings spillover in other ways too. Check-out this Finger Blaster fight at Timbuk2 that was posted on YouTube yesterday. It is short and funny.
P.S. If you want your own Finger Blasters, you can buy them here. Note that they were invented by Brendan Boyle at IDEO -- here is a cool little film where Brendan talks about how he runs his design group.
If you are a Stanford graduate student and interested in taking a d.school class that is at the intersection of design thinking and business problems, please consider applying for our class on Creating Infectious Engagement. Here is the description:
Management Science &
Engineering 288 (NEW AND IMPROVED)
Creating Infectious Engagement
Teaching Team: Debra
Dunn, Kerry
O'Connor, and Bob
Sutton
With Special Appearances by
d.school Stars: Diego
Rodriguez and Perry
Klebahn
Projects:
Work with people at Facebook to spread usage beyond
the core demographic
Work with people at Google,
Microsoft, the World Wildlife Fund, and other organizations, on the Climate
Savers Computing project to reduce the energy consumed by computers
Time: Monday, 5:00 - 6:30pm;
Thursday 3:15 - 6:15pm
NOTE: The deadline for application this class is
extended until March 15th because we have substituted the Climate
Savers project for the Fidelity project (due to a rather wild and unexpected
turn of events). We love the new
project and hope that Stanford students will too. If you have already applied
to the class, there is no need to do so again.
DESCRIPTION: This class will
immerse Stanford masters students in the practice and theory of spreading ideas that result in persistent behavioral
changes. Student teams will complete
hands-on projects with Facebook and the Climate
Savers Computing project (an organization that
brings together organizations including Google, Microsoft, Lenovo, Dell, HP,
Intel, the World Wildlife Fund, and many others, to change how computers are
designed and used to reduce energy consumption). These projects will be
guided, coached, and evaluated by members of these organizations and other
business leaders, along with members of the teaching team. In addition, brief
"thought bombs" will presented in most classes on pertinent topics
including developing ideas that stick, leading social movements, behavioral decision
theory, network theory, interpersonal persuasion, examples of ideas that have
spread (e.g., the Institute for Health Improvement’s efforts to save 100,000
lives in U.S. hospitals) and seemingly unsuccessful ideas (e.g., The
Segway). The class will also host an
open conference on creating infectious engagement on May 1st,
2008 that will address related topics. If you are interested in learning
more about the work done in past versions of this class and related classes
that address the intersection between design thinking and business, check
out this story in the Stanford Daily, this story in InformationWeek, and postings here and here at Metacool and here at Work Matters.
We invite all Stanford graduate students to apply for the class. We select
students for both their individual background and skills and, especially, to
round out our multi-disciplinary teams. This is a high commitment
class and will require intensive teamwork. If you are interested in
applying to the class, please send a resume and statement to CIEapplication@lists.stanford.edu
(no more than 500 words) about why you are interested
in taking the class and will be a constructive part of it. Additionally,
please list your experiences, if any, with d.school classes. Applications
are due March 15 and admissions to the class will be announced on March 19.
Also, if you have any questions, please write Debra, Kerry,
or Bob.
Perry
responded to my last post with the comment below, which I thought was worthy of
“raising” to a post as all of us at the d.school see Perry as one of the best
at turning design thinking into action. He has done it in the “real world” at
Atlas Snowshoes (which he founded), Patagonia (where he was COO), and now
Timbuk2 (where he is CEO). And Perry has taught and coached dozens of design
classes in the Stanford Product Design
Program and the d.school. Here is
what Perry observed:
“Having taught at the d.school with Bob in the past, and having
been through a few kick off sessions for these kinds of sessions. I found this exercise was very successful in
two dimensions:
1. A
hands on experience in design thinking - the exercise drove home a few
points very clearly -' speed wins, 'teams that iterated the most did the
best, 'thinking through doing' the second
the teams got their hands dirty they sorted it out (trust me, many teams tried
to talk it through first), and finally
this exercise taught that teams that failed early did better (teams that made
the most mistakes at the start had the fastest times at the end)
2. This
exercise was a terrific one at forming a design team. No one
was an expert, no one can look good moving a 65 lbs tire around, and there was
no room for a manager (by design teams were small) - it was a hands on effort.
The teams were forced to work with no status, and a shared leadership model. It
was terrific in this respect as a teaching exercise, but in principle applies
to management training as well.
I also must compliment Andy and his team as they brought a lot of energy to this and at the
close of the exercise demo'd a NASCAR pit crew tire change (they were quite a
bit faster then any of us could imagine was possible).”
I
especially like Perry’s comment that “there was no room for a manager.” That
reminds me of Perry so much because, even when he is in a management position,
he always is doing work – moving stuff around, throwing away garbage, and especially
keeping an eye out for the person or team that is having the most trouble at
the moment and jumping into lend a hand. I live in a world – academics – where we talk and talk and talk and the
idea of actually doing something can seem strange to us– working with Perry is
always a breath of fresh air because his first reaction when he notices that
something is wrong is to stand up and fix it himself!
P.S.
As one more sign of Perry’s action orientation, here is a recent INC Magazine story about the team
building exercise that Perry did with his Timbuk2 team called Into the Wild.
The above picture is Perry and his team hiking along.
P.P.S.
The Timbuk2 bag above is made from all
recycled material. Check out this Wired story about
it– former d.school student and now entrepreneur Brian Witlin invented the
lamitron , a gizmo that melts plastic bags and turns them into usable
material.
How is that for hands-on executive education?
As I mentioned in an earlier post, Huggy Rao and I, along with a great team from the Stanford d.school and Graduate School of Business, just completed a week-long executive program on Customer-Focused Innovation. This year, we got the program off with a bang: Andy Papa (really Andy Papathanassiou, but he uses Papa because his last name is hard to remember) from Hendrick Motor Sports led the group of 35 executives in a competitive team building exercise where they learned how to change tires quickly on a real NASCAR racing car. Hendrick is one of the biggest names in NASCAR and fields multiple teams at every event. Their cars are driven by some of the most famous names in the business including Jeff Gordon, Kyle Busch, and Jimmie Johnson.
Andy Papa makes a point.
The competition between the teams is about to start.
Andy did a similar kind of thing a few months back in d.school class that Michael Dearing and I taught on innovation in organizations -- see this post. Andy knows what he is talking about as, after graduating from Stanford (he was on the football team) he was taken with the NASCAR scene and started working on pit crews at Hendrick, then work his way up to managing one pit crew, to head of all pit crews, to head of personnel at Hendrick. He is also serving as the Executive Director of the North Carolina Motorsports Association these days -- NASCAR's main industry association.
d.school coaches Adam French and Alex Ko admire the machine.
As the pictures show, the executives had a great time, and also, the teaching team led an interesting conversation about how much innovation and learning occurs at NASCAR despite (and perhaps because) of the severe constraints -- rules, time pressure, and constrained resources. Perry Klebahn -- d.school stalwart and CEO of Timbuk2 -- wrote me a few days ago that I HAD TO blog about this and put some of pictures up because it was one the coolest design thinking exercises he had ever been part of because they learned to much so fast, it was so much fun, and Andy did such a fantastic job of leading them through the exercises. We are doing all we can to get Andy back to Stanford as often as we can for executive programs and d.school classes -- he is fantastic.
Now that is teamwork!
Michael Dearing and I are teaching this class again. We had a blast last year, changing tires on a NASCAR racing car, doing quick "consulting jobs" to a host clients with real problems, reading Orbiting the Giant Hairball and the Innovator's dilemma. This class is a bit different from other d.school classes as it entails a bit more reflection, reading, and conversation than most -- but that conversation is made "real" by talking with managers and executives from real companies, and trying to help them a bit with the tough struggle of sustaining innovation in a complex organization. We consider, critique, and try to improve some of the ways that big organizations innovate (a tough challenge, as this post shows)
Here is the scoop, including testimonials:
Innovation in Complex Organizations
Applications due by Dec 1, 2007 - email mdearing@stanford.edu with a statement of interest and a
writing sample of any length
(MS&E 282 A, B)
Time - Thursdays 3-6PM, 3 Units, Enrollment limited to 12
The purpose of this course is to offer students a chance to pause, discuss, and integrate design thinking and innovation in business in a small seminar, case-study format. This centerpiece of this small seminar will be three or four "live" case studies where,executives from large, complex organizations come to class and describe their efforts to move creative new ideas from inception to implementation. Past cases have included Google AdSense, P&G, NASCAR, Method Home, and General Motors. They will describe how their organizations screen and move along promising ideas and how their organizational practices facilitate and impede that journey. Student teams will analyze each case and provide recommendations to the executives, who along with the teaching team,will judge the work. The final project will be a general analysis and set of recommendations about this vexing organizational problem.
This course is co-sponsored by the d.school and STVP (Stanford Technology Ventures Program).
Teaching Team: Robert Sutton, Management Science & Engineering
Michael Dearing, d.school
"If you're looking for a small class on big ideas, this is it! This course provides the perfect setting for a rich, intellectual discussion on challenges that large organizations face in trying to remain innovative. When I took the class, I loved the unique opportunity to engage with top-level executives in companies like P&G and General Motors. The fact that they listened to our ideas and took notes was very rewarding." -- G.B. MSE Masters Student
" When you have Claudia Kotchka from P&G in the room asking you your
opinion on her organizations design process, you know you are involved in something unique.I loved 282 not just because of the incredible projects, but working together as a team made it even more amazing. As a group, we formed this amazing bond that ended up feeling like a few hours with good friends, rather than the usual weekly class. I would recommend this class to anyone who wants a rich, and deep learning opportunity."
-- K.W., Masters Student in the Joint Program in Design
P.S. The picture above is from our NASCAR day -- we can't promise that will happen again, but we will have fun.
I recently wrote a
post aimed at Stanford students that announced the courses that we are
going to be teaching next term. One of
the classes that I am teaching next term -- with Debra Dunn and Kris Woyzbun -
- is called Business Practice Innovation, where the focus is on treating
organizational practices as prototypes. This is part of a series of classes that a group of us are developing where
we try to bring design thinking to business problems. I got a note from a Stanford MBA about the
class, and I thought it would be interesting to share both the question and the
(lightly edited) answer. These d School
classes are so different than most other university classes (at least that I
know of), that I am constantly giving long explanations that sound something
like what you see below. This one is a
bit more detailed than usual, so I thought it might be interesting to anyone
who is interested in how we are teaching innovation. Plus it will give me
something to show to other Stanford students that ask similar questions.
The
question was:
Dear Professor Sutton,
Would it be possible to receive additional information regarding
this course? Specifically, I would like
to better understand what you mean by "changing business practices?" Is this
coming up with a change to the business model / company strategy / new
businesses or products? Additionally, who is going to implement the changes:
the student teams / the company employees with the student teams? I guess what
I am asking is: is this a management consulting type project? What are the
aspects of design in the course?
I
answered:
Thanks
for writing. I wouldn't exactly call it a management consulting class. I guess some of what we will do in class is
sort of like consulting, but the hallmark of this class -- and others in the
design and business initiative -- is using design thinking to tackle business problems (not just to advise others, to get in there and do it).
This means developing a point of view about the problem, observing people in
context, developing some potential solutions, picking one or two prototype
solutions that seem most promising, implementing them, and in the basis of what
happens, keeping the solutions, revising them, or discarding them, and
iterating on and on.
Clearly,
in a 10 week class, we can't do something like, say, a merger or change an
organization's manufacturing strategy. Instead, in this class, you would work
in a small team (two or three students) directly with people in companies to
develop and then implement prototype solutions. So, let's take one project we
might do (listen to the might, these are not clean and pretty and organized
classes like most business classes. We have real companies and things come up.
Sometimes we are set to go, and then it falls through. But we have firm
commitments from two organizations, and are "in talks" with two others). So, let's
consider one rapidly growing high tech company. The process of getting new
employees on board is kind of a mess (in fact, the word "mess" isn't meant to
be negative here; they believe that their messiness is one of the keys to their
success). But let's say we applied the design process to improving the
first 24 hours that a new employee is on the job -- that is the design problem.
Teams in the class would go through stages that look something like this (all
in 2 weeks, 3 weeks tops):
1.
Develop a point of view on the first
24 hours of the new employee experience. For example, one point of view might be: "What can the employee do him or
herself that first day to make the experience better, without any additional
resources, management, or peer action." This is just one possible point
of view: peers and bosses could be involved too, but those would be different
points of view.
2.
Your team would observe -- take
notes, pictures, shadow, do interviews, and so on -- two or three new employees
during their first day on the job.
3.
Your team would then brainstorm ways
that a new employee could better survive the first day. You would pick a few of
the best ideas -- prototype solutions -- and develop ways to implement them and communicate them to new employees.
4.
Your team would then work with the company to test your prototype solutions, say, on one to three new
employees. You would implement it very
quickly and (even on the fly) and keep refining and improving it as much as you
can given the severe time constraints that you will work under.
5.
You would then do a presentation to the class that describes your method, what
you did, and what you learned. The presentation would not only be to the
class and teaching team, it would be to members of the company where you did
your work. People from the company would not only would give you comments, they
would also evaluate (yes, grade) your solution.
This class is a prototype itself, and we as the teaching
team will no doubt ask you to do something slightly different than above, and
change things on the fly too. But I think that my fantasy above communicates how
these classes are different than my image of a "management consulting
class." I think of consulting as mostly
offering advice; although I guess that is part of what we do, our emphasis is
on trying to change things. There
is less talking about what the company ought to be doing, and more emphasis on
finding (often small) ways to get them to do it RIGHT NOW. And getting our hands dirty in the messy initial stages of implementation.
I
hope this helps some; it is about as clear as I can be, as our process is fuzzy
and messy. Thanks again for asking, and feel free to send this to other
students.
Bob
P.S. The napkin above is the original "d.school manifesto," produced a couple years ago (after
going through a process much like that described above) by George
Kembel and Diego
Rodriguez. I think it still pretty much describes what we are trying to accomplish.