One of my students, Rob, just sent me a link to this video on how the design of the stop sign is ruined by a bad creative process -- unfortunately, this parody resembles the process in far too many organizations and teams that try to do creative work in real organizations. It is funny but disturbing. He saw this in Tina Seelig's class, who teaches a fantastic class on the creative process.
This video brought to mind three things:
1. One of the main sicknesses you see in this video is a failure to kill ideas. Most of the ideas are, on their own, sort of logical. But when you mash them all together, the complexity ruins the experience for the users and the designers end up doing many things, but none very well. See this post about Steve Jobs on the importance of killing good ideas for more on this crucial point.
2. Th process in the video, where a good idea isn't shown to users or customers, but each internal voice adds more and more, and forgets the big picture in the process, also reminds me of the stage gate process at its worst, where it each stage, the product or service is made worse as it travels along.
3. Finally, if you want a great companion innovation video, check out Gus Bitdinger's amazing song "Back to Orbit," which he wrote and performs. I wrote a bit more about it here. It was Gus's final project for an innovation class that Michael Dearing and I taught a few years back, and he does an amazing job of summarizing the key points of my favorite creativity book, Orbiting the Giant Hairball. It sort of addresses both the problems in the stop sign video and the solutions -- and in general is a delight and very instructive on the creative process.
This all raises a broader question: What are the most important things a boss can do to speed and improve the creative process. Certainly, talking to customers and users to identify their needs and test your ideas is standard and increasingly, so is the advice that you've got to kill a lot of good ideas, not just bad ones. I have also always been enamored by the power of a fast and civilized fight, and touch on a lot of other related topics in Weird Ideas That Work. Also, don't miss Diego's 17 Innovation Principles at Metacool;I especially like #17: It's not the years, it's the mileage. But I also know that there are some essential elements being left out here... what would you add?
It's interesting to see how a simple RSS feed on my blog picked up the Great Orbit song on YouTube. This is a good example of how important a good creative work is for inspiration.
If you ask Why and spend time to search for the background for what someone has done you can learn a lot.
I am currently learn how to work with the We instead of Me and this have lead me to Muhammad Ali's "Me-Whee or Me-We" poem. Very simple and open up for new thoughts.
Posted by: Christer Edman | January 05, 2011 at 04:09 AM
I would add this: the boss must learn when to shut up.
The very first step, before you even try to kill the ideas, is to generate them. I can't count the number of times when, during a brain-storm, the boss was killing the ideas before they see the light, making the room silent afterwards.
(I worked with the very same people but without the boss, and the ideas flowed)
Posted by: JACH | May 28, 2010 at 10:21 AM
Bob, excellent and provocative discussion! Thank you!
Consensus and Compromise are two of the worst conclusions and most-misdefined concepts relative to promoting great ideas forward above merely good ideas.
Posted by: Randy Bosch | May 24, 2010 at 03:48 PM
Bob:
A stop sign is a very simple warning. Look at the collection of warnings that appear on extension ladders! See the example here: http://joyfulpublicspeaking.blogspot.com/2010/05/if-powerpoint-caused-war-then-excel.html
Posted by: Richard I. Garber | May 21, 2010 at 10:46 AM